I'm using the classic creator and used to have a code I could use when deriving a room for placing all of the base standing spots in a room at the "door" so there wouldn't be any conflict with furniture placed in the room. I lost the code and was wondering if anyone else had it.
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JanXuanposted
3 months ago
just testing to see if we can post again
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JanXuanposted
3 months ago
That is a tricky one. You need the xsf but the position depends of where the door is, It is not that you can add an xsf (config) and it will come in the right place in all cases.. I suggest that you contact the mesher of the room which you want to derive from.
I'm using the classic creator and used to have a code I could use when deriving a room for placing all of the base standing spots in a room at the "door" so there wouldn't be any conflict with furniture placed in the room. I lost the code and was wondering if anyone else had it.
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2 Comments
JanXuan posted 3 months ago
just testing to see if we can post again
0 Votes
JanXuan posted 3 months ago
That is a tricky one. You need the xsf but the position depends of where the door is, It is not that you can add an xsf (config) and it will come in the right place in all cases.. I suggest that you contact the mesher of the room which you want to derive from.
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