Hmm. Sorry I don't remember that. I have known that what Nums mentioned about stance.Standing and stance.Sitting working in Studio but not in Classic. I think this was a case where when it was implemented for the Northstar engine they made it work without knowing that it was not consistent with Classic. 'blink' is kinda one of those unfortunate, "yeah that does work, but there should REALLY be a proper option".
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Communityposted
3 months ago
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Posted by “MaxSMoke777” on April 07, 2024.
[Archived]
I'm pretty sure it was quietly added in the last few months, as I specifically requested this about 6 months, or so, ago and Drosselmeyer said it wasn't possible but he'd add it to the To-Do list. So.. either he didn't know something obvious, or it hasn't been around for very long.
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Communityposted
3 months ago
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Posted by “Nums” on April 07, 2024.
[Archived]
Surprisingly a long time. I don't know when but I think it's been years. There wasn't ever mention of it anywhere lol, it just happened. But do remember that if you use it, in classic the animation will not play. So while it's great, it's also, not great.
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Communityposted
3 months ago
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Posted by “MaxSMoke777” on April 07, 2024.
[Archived]
When did that start working? Is that new? It's great that it's working now. I had a gardening hoe I wanted the avie to hold properly and also use, and now I can.
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Communityposted
3 months ago
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Posted by “Nums” on April 04, 2024.
[Archived]
Studio supports stance.Standing and stance.Sitting. Though without stance.Idle it's not ideal. But if you use those it won't work in Classic. Otherwise yeah blink is your best option.
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Posted by “bibirasta” on April 04, 2024.
[Archived]Hello everyone
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Community posted 3 months ago Admin
Posted by “Drosselmeyer” on April 09, 2024.
[Archived]Hmm. Sorry I don't remember that. I have known that what Nums mentioned about stance.Standing and stance.Sitting working in Studio but not in Classic. I think this was a case where when it was implemented for the Northstar engine they made it work without knowing that it was not consistent with Classic. 'blink' is kinda one of those unfortunate, "yeah that does work, but there should REALLY be a proper option".
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Community posted 3 months ago Admin
Posted by “MaxSMoke777” on April 07, 2024.
[Archived]I'm pretty sure it was quietly added in the last few months, as I specifically requested this about 6 months, or so, ago and Drosselmeyer said it wasn't possible but he'd add it to the To-Do list. So.. either he didn't know something obvious, or it hasn't been around for very long.
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Community posted 3 months ago Admin
Posted by “Nums” on April 07, 2024.
[Archived]Surprisingly a long time. I don't know when but I think it's been years. There wasn't ever mention of it anywhere lol, it just happened. But do remember that if you use it, in classic the animation will not play. So while it's great, it's also, not great.
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Community posted 3 months ago Admin
Posted by “MaxSMoke777” on April 07, 2024.
[Archived]When did that start working? Is that new? It's great that it's working now. I had a gardening hoe I wanted the avie to hold properly and also use, and now I can.
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Community posted 3 months ago Admin
Posted by “Nums” on April 04, 2024.
[Archived]Studio supports stance.Standing and stance.Sitting. Though without stance.Idle it's not ideal. But if you use those it won't work in Classic. Otherwise yeah blink is your best option.
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