Please add the ability to the Scaler to both Rotate and Move attachments when deriving. This would be VERY helpful to people that want larger/small items likes pets and hats. Just today I was thinking of making a version of my Floating Skull, but position it closer to where the avie's head should be:
@MaxSMoke777 We absolutely want to add this feature! I can't make any promises to if or when, but it is something we would also want to see so hopefully this can be a new feature in the near future
0 Votes
C
Communityposted
3 months ago
Admin
Posted by “MaxSMoke777” on November 06, 2023.
[Archived]
I can't say how your code works, but from my own programming experience, Scale is just the same as the other 2 vectors, ie, Position and Rotation. So if you can add Scale, then Position and Rotation should be a quick addition. All 3 use 3 floats to each axis. Adding the options to the menu should take longer then adding these value inputs.
And the effects for derivers will be MASSIVE! It'll change how items are derived. People's minds will be blown with all of the options.
0 Votes
People who like this
Delete Comment
This post will be deleted permanently. Are you sure?
Posted by “MaxSMoke777” on November 06, 2023.
[Archived]Please add the ability to the Scaler to both Rotate and Move attachments when deriving. This would be VERY helpful to people that want larger/small items likes pets and hats. Just today I was thinking of making a version of my Floating Skull, but position it closer to where the avie's head should be:
https://www.imvu.com/shop/product.php?products_id=65440819
0 Votes
2 Comments
Community posted 3 months ago Admin
Posted by “MightySe7en” on November 07, 2023.
[Archived]@MaxSMoke777 We absolutely want to add this feature! I can't make any promises to if or when, but it is something we would also want to see so hopefully this can be a new feature in the near future
0 Votes
Community posted 3 months ago Admin
Posted by “MaxSMoke777” on November 06, 2023.
[Archived]I can't say how your code works, but from my own programming experience, Scale is just the same as the other 2 vectors, ie, Position and Rotation. So if you can add Scale, then Position and Rotation should be a quick addition. All 3 use 3 floats to each axis. Adding the options to the menu should take longer then adding these value inputs.
And the effects for derivers will be MASSIVE! It'll change how items are derived. People's minds will be blown with all of the options.
0 Votes