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Posted by “brrrrrrrrrrrr” on January 20, 2023.

[Archived]

Poses distorted upon submission

 

Created poses with Studio end up distorted when submitted to shop.

Certain body parts change location (example - fingers positioned on thigh end up inside thigh).

 

  • Is this a known issue?
  • Is there a known fix / way to avoid this bug?
  • What can be done now when the product has been submitted to shop but is broken?

 

 

  • Why is there no way to edit a Studio project in Classic (to check how it works in the Classic client BEFORE submission)?

 

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Community posted 4 months ago Admin

Posted by “Drosselmeyer” on January 25, 2023.

[Archived]

Hi @brrrrrrrrrrrr​, We are doing work on animation workflow and trying to improve the process. Getting an understanding of what is not working would be very helpful. Can we start a dialog via email? You can reach out to [email protected]. Some specifics we would be interested in knowing are:

  • What version of what 3d modeling/animation tool are you using? Windows or Mac?
  • Do you use Cal3d to do your exports or FBX?
  • Are there IMVU supplied starter files you have been using?
  • A description of your workflow.
  • A description of each of the issues you have run into.

Thanks, ~Drosselmeyer

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Community posted 4 months ago Admin

Posted by “brrrrrrrrrrrr” on January 24, 2023.

[Archived]

@Drosselmeyer​ Of course there shouldn't be a difference but there is and has been for a long time...

There are many more issues with poses created on Studio...

I quit making them for a year hoping for a fix - thought the toolkit somehow fixed it but nope.

What do I do now? I'm making double poses - a set for classic and a set for mobile (blind) but it seems if this specific problem will be fixed they will get broken later.

 

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Community posted 4 months ago Admin

Posted by “Drosselmeyer” on January 24, 2023.

[Archived]

Hi @brrrrrrrrrrrr​, There should not be differences in how poses are displayed. I will look into it.

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Community posted 4 months ago Admin

Posted by “brrrrrrrrrrrr” on January 22, 2023.

[Archived]

Sure - PID 62303113

 

Update:

With customer support I was able to make an attempt at fixing the poses but the conclusion is that the poses will be distorted no matter what...

There is a major difference of how the poses are displayed in Classic VS Mobile VS Studio.

This product was made to fit specific meshes and be used in both Classic & Mobile... Send over the Studio team to make it happen lol it's about time to step up vu's game and allow us to create better products, am I wrong?

 

 

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Community posted 4 months ago Admin

Posted by “LestatDeLioncourt” on January 21, 2023.

[Archived]

I know the Studio Team would probably be interested in looking at the issue before any changes. They are the best.

I also know when they can, they jump in here. Do you have a PID for them to look at? :)

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Community posted 4 months ago Admin

Posted by “brrrrrrrrrrrr” on January 20, 2023.

[Archived]

@LestatDeLioncourt​ - it is not the items I'm wearing, it is definitely Studio.

Whatever the issue is it's causing the poses to be displayed differently in Studio - the final product is different from what you see. You'd think that would cause the item to look ok in mobile or Next but it doesn't.

 

Do you have a suggestion regarding what to do now with the faulty product?

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Community posted 4 months ago Admin

Posted by “LestatDeLioncourt” on January 20, 2023.

[Archived]

Hi @brrrrrrrrrrrr​ I have had this. It turned out it was the hands I was wearing in Client. Did you try different outfits? Just a thought.

 

You can make things to test in the Classic Create Mode if you like. You can also open Studio made products in the Create Mode to test. I wouldnt save them if they were made in Studio, something will become broken.

 

Also, If you make something in Create Mode then save as a .CHKN File, that file can be directly imported into Studio.

Click "File" then click "New from CHKN". to import.

 

Hope something here helps...

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