I made a DJ booth in Studio so I could put in normal and shiny mapping, but I found out there's a trigger in this booth with a sound attached to it. I'd like to remove it just so I can knock down the file size a smidge, as I find the trigger and sound useless.
I opened the derivable in Classic and I can easily remove the trigger, but when I open it in Studio, I can't. I also can't remove it from my creations. Why is that?
So my next thought would be to open my item in Classic, which I seemingly can do, remove the trigger, then resubmit...but now I wonder if I'll mess up something else. Any advice?
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Posted by “jazzKat” on December 19, 2022.
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Did you make the original item you're deriving from? If not you're probably going to need to derive in Classic, submit a new product and then derive from that new iteration without the trigger/audio - so long as that's in the item being derived you'll encounter issues in Studio because it doesn't have the ability to work with audio yet.
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Posted by “RickEros” on December 19, 2022.
[Archived]Here's my dilemma.
I made a DJ booth in Studio so I could put in normal and shiny mapping, but I found out there's a trigger in this booth with a sound attached to it. I'd like to remove it just so I can knock down the file size a smidge, as I find the trigger and sound useless.
I opened the derivable in Classic and I can easily remove the trigger, but when I open it in Studio, I can't. I also can't remove it from my creations. Why is that?
So my next thought would be to open my item in Classic, which I seemingly can do, remove the trigger, then resubmit...but now I wonder if I'll mess up something else. Any advice?
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16 Comments
Community posted 4 months ago Admin
Posted by “jazzKat” on December 19, 2022.
[Archived]Did you make the original item you're deriving from? If not you're probably going to need to derive in Classic, submit a new product and then derive from that new iteration without the trigger/audio - so long as that's in the item being derived you'll encounter issues in Studio because it doesn't have the ability to work with audio yet.
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