[Archived - DiamondBones]

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Posted by “DiamondBones” on November 14, 2022.

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Would like a scale to adjust Vertex intensity.VertextMany meshers don't include maps, so we're pretty much stuck being on our own, having to figure things out the hard way, taking a lot of extra time, which hurts when we're not even top sellers.

Even when they do include maps, Vertex shading is just so different and special, lots of potential in adding details so we could create faster! Reuse other textures! And keep the meshers ideals intact.

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Community posted 7 months ago Admin

Posted by “DiamondBones” on November 16, 2022.

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@Drosselmeyer​ woohoo! That's okay if it's not on classic, I follow the shiny! :D

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Community posted 7 months ago Admin

Posted by “Drosselmeyer” on November 15, 2022.

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@DiamondBones​ It looks like a Vertex Intensity" control may be possible. I spoke with our rendering engineer and I will be writing up a ticket for it. It "may" only effect Next though as I am not sure Client would support it.

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Community posted 7 months ago Admin

Posted by “Drosselmeyer” on November 14, 2022.

[Archived]

Hi @DiamondBones​, Unfortunately this is not how 'Use Vertex Color' works. it is a different rendering mode that is either on or off. Though, I wonder if there is a way we could allow Studio to modify vertex colors. I am asking.

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