I have run into another issue with the series in the wedding gowns/casual gowns.
The later versions of these gowns should have particles with them. In fixing the arm issue from my previous post, I found that the particles are not showing up in classic mode.
The first image is the blue fire dress with the arm fixes applied, and how it SHOULD look (being edited in studio). The second image is how it looks in Classic Desktop mode.
Any advice on how to fix this?
Thanks
~t
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3 months ago
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Posted by “ShopTina” on April 04, 2024.
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Noted. I gotta rethink my workflow then.
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3 months ago
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Posted by “Drosselmeyer” on April 04, 2024.
[Archived]
We tried that, but there was a LOT of push back from the community.
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Communityposted
3 months ago
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Posted by “ShopTina” on April 04, 2024.
[Archived]
I thought imvu banned toggling back and forth between the creator options?
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3 months ago
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Posted by “Drosselmeyer” on April 04, 2024.
[Archived]
I have to agree with @BadCharm. The only reliable workflow involving IMVU Classic is to start with Classic and then work in Studio. We receive a LOT of issues related to creators going from Studio and editing in IMVU Classic Create mode, or worse going back and forth. This is a very hard workflow for us to support. There are so many variables between Studio and Classic let alone what happens on the servers which make it hard to reproduce and fix.
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Communityposted
3 months ago
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Posted by “BadCharm” on March 31, 2024.
[Archived]
if you derive, and add particle systems as extra, I don't see why even bother with classic. start in studio, do simple textures and opacity, to get an idea what it will look like on classic and then go crazy with studio goodies. but if you starting with your own mesh - sometimes it's worth it to start from classic and finish editing in studio. So is it worth it jumping back between classic and Studio..? I'll say NO. Just stick with Studio.
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Communityposted
3 months ago
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Posted by “ShopTina” on March 31, 2024.
[Archived]
is it honestly worth it? for all that work?
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Communityposted
3 months ago
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Posted by “BadCharm” on March 31, 2024.
[Archived]
particle systems created in studio will NOT be rendered on classic. And the moment you decide to edit product made in Studio with particle systems on Classic - you'll never see them again on a product anywhere, unless go back and edit in again Studio... in most cases you'll have to redo Particle Systems
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Posted by “ShopTina” on March 29, 2024.
[Archived]I have run into another issue with the series in the wedding gowns/casual gowns.
The later versions of these gowns should have particles with them. In fixing the arm issue from my previous post, I found that the particles are not showing up in classic mode.
The first image is the blue fire dress with the arm fixes applied, and how it SHOULD look (being edited in studio). The second image is how it looks in Classic Desktop mode.
Any advice on how to fix this?
Thanks
~t
0 Votes
7 Comments
Community posted 3 months ago Admin
Posted by “ShopTina” on April 04, 2024.
[Archived]Noted. I gotta rethink my workflow then.
0 Votes
Community posted 3 months ago Admin
Posted by “Drosselmeyer” on April 04, 2024.
[Archived]We tried that, but there was a LOT of push back from the community.
0 Votes
Community posted 3 months ago Admin
Posted by “ShopTina” on April 04, 2024.
[Archived]I thought imvu banned toggling back and forth between the creator options?
0 Votes
Community posted 3 months ago Admin
Posted by “Drosselmeyer” on April 04, 2024.
[Archived]I have to agree with @BadCharm. The only reliable workflow involving IMVU Classic is to start with Classic and then work in Studio. We receive a LOT of issues related to creators going from Studio and editing in IMVU Classic Create mode, or worse going back and forth. This is a very hard workflow for us to support. There are so many variables between Studio and Classic let alone what happens on the servers which make it hard to reproduce and fix.
0 Votes
Community posted 3 months ago Admin
Posted by “BadCharm” on March 31, 2024.
[Archived]if you derive, and add particle systems as extra, I don't see why even bother with classic. start in studio, do simple textures and opacity, to get an idea what it will look like on classic and then go crazy with studio goodies. but if you starting with your own mesh - sometimes it's worth it to start from classic and finish editing in studio. So is it worth it jumping back between classic and Studio..? I'll say NO. Just stick with Studio.
0 Votes
Community posted 3 months ago Admin
Posted by “ShopTina” on March 31, 2024.
[Archived]is it honestly worth it? for all that work?
0 Votes
Community posted 3 months ago Admin
Posted by “BadCharm” on March 31, 2024.
[Archived]particle systems created in studio will NOT be rendered on classic. And the moment you decide to edit product made in Studio with particle systems on Classic - you'll never see them again on a product anywhere, unless go back and edit in again Studio... in most cases you'll have to redo Particle Systems
0 Votes