[Archived - PearlOpal] What causes the textures not to o show in Studio after you have updated and pressed the preview button.

Posted over 1 year ago by Community

Post a topic
  • Topic is Locked
Un Answered
C
Community Admin

Posted by “PearlOpal” on November 09, 2023.

[Archived]

My textures are not updating in the Studio viewer.TextureIssue110423 Anyone understand what is happening here?

0 Votes


21 Comments

Sorted by
C

Community posted over 1 year ago Admin

Posted by “Drosselmeyer” on November 09, 2023.

[Archived]

@PearlOpal​, Thanks for reporting this. This problem seems to be happening quite often but inconsistently for creators. Did this happen right after deriving the room? Does the issue go away if you save the project and reopen it?

0 Votes

C

Community posted over 1 year ago Admin

Posted by “xAidenSteelx” on November 09, 2023.

[Archived]

hi @PearlOpal​ you have to change the textures under mesh somehow i had that issue before also with a room not sure why that is perhaps cause they are all named the same... open 1 and then on 2 you keep changing [4]04 till you see them change in the room hope this helps you 33287cbbce0dc05d80d1a82a43ccee2a

0 Votes

C

Community posted over 1 year ago Admin

Posted by “PearlOpal” on November 09, 2023.

[Archived]

I replied in the thread by mistake and it is not letting me move the post. So please read my replies.

0 Votes

C

Community posted over 1 year ago Admin

Posted by “PearlOpal” on November 09, 2023.

[Archived]

It keeps saying, "Oops, something went wrong, try again later."

0 Votes

C

Community posted over 1 year ago Admin

Posted by “PearlOpal” on November 09, 2023.

[Archived]

I did what you said and my whole view went black and unable to see anything and now I cannot load it at all and it said it had an error and cannot load.

 

 

0 Votes

C

Community posted over 1 year ago Admin

Posted by “MightySe7en” on November 09, 2023.

[Archived]

@PearlOpal​ Under the material section, there is the number in brackets such at [0]. This is the mesh ID which the material is attached to. It seems like you have 5 materials called 04. Is it possible that the one you are changing is somewhere else in the scene. In this case you would have to change all 5 of those materials

0 Votes