Hello, I have an issue using the old desk top client, when deving from any product, I get 2 errors, the first one says... NO JSON object could be decoded... and the other error says.... the product Im trying to dev from has invalad asset names...
I have talked to CS and they say it is on my end, but I have uninstalled, and reinstalled several times, and have tried it on 3 different computers, and get the same errors. nothing I do seems to help, every product I have tried to dev on the old client does this, I cant even edit products, I have origionally created in the client, please help.
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10 months ago
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Posted by “LestatDeLioncourt” on September 10, 2023.
[Archived]
@xShaiyax I have two questions, please.
Are you deriving a studio-made product in the Classic Create Mode?
What is the PID?
Thanks
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Communityposted
10 months ago
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Posted by “Drosselmeyer” on September 07, 2023.
[Archived]
@xShaiyax, Hmm. This is odd. The "invalid asset names" would indicate that [most likely] one or more texture file names contain non-ascii characters (e.g. special characters or foreign language characters). Not sure about the other error. Do you have some PIDs I can check out?
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Posted by “xShaiyax” on September 06, 2023.
[Archived]Hello, I have an issue using the old desk top client, when deving from any product, I get 2 errors, the first one says... NO JSON object could be decoded... and the other error says.... the product Im trying to dev from has invalad asset names...
I have talked to CS and they say it is on my end, but I have uninstalled, and reinstalled several times, and have tried it on 3 different computers, and get the same errors. nothing I do seems to help, every product I have tried to dev on the old client does this, I cant even edit products, I have origionally created in the client, please help.
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2 Comments
Community posted 10 months ago Admin
Posted by “LestatDeLioncourt” on September 10, 2023.
[Archived]@xShaiyax I have two questions, please.
Thanks
0 Votes
Community posted 10 months ago Admin
Posted by “Drosselmeyer” on September 07, 2023.
[Archived]@xShaiyax, Hmm. This is odd. The "invalid asset names" would indicate that [most likely] one or more texture file names contain non-ascii characters (e.g. special characters or foreign language characters). Not sure about the other error. Do you have some PIDs I can check out?
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