Hi @Drosselmeyer i noticed last few times that some solid color textures are now automatic set to 1x1 like Black,it then looks good in Studio but it vanish in Classic if you don't notice it... see picture
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2 months ago
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Posted by “LestatDeLioncourt” on September 16, 2022.
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I remember an issue with Classic Some years ago. 1x1 materials were not used properly with Classic. A patch was made in 2012-2013 to Classic (or there about). It was recommended at that time by Staff and many known Creators to use a 4x4 or larger material to prevent problems in the future. There were especially issues when some type of Opacity Material was used with the 1x1 material.
Hope this old memory helps ...
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2 months ago
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Posted by “TauntaunTonic” on September 15, 2022.
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@xAidenSteelx Thanks for bringing this to our attention. In an effort to use very small and efficient texture size for the solid color generated textures, it seems we've found an incompatibility with Classic. We will be fixing this in an upcoming release. Basically, we'll be making solid color generated textures 512x512. This will maximize compatibility in the future.
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Posted by “xAidenSteelx” on September 14, 2022.
[Archived]Hi @Drosselmeyer i noticed last few times that some solid color textures are now automatic set to 1x1 like Black,it then looks good in Studio but it vanish in Classic if you don't notice it... see picture
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Community posted 2 months ago Admin
Posted by “LestatDeLioncourt” on September 16, 2022.
[Archived]I remember an issue with Classic Some years ago. 1x1 materials were not used properly with Classic. A patch was made in 2012-2013 to Classic (or there about). It was recommended at that time by Staff and many known Creators to use a 4x4 or larger material to prevent problems in the future. There were especially issues when some type of Opacity Material was used with the 1x1 material.
Hope this old memory helps ...
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Community posted 2 months ago Admin
Posted by “TauntaunTonic” on September 15, 2022.
[Archived]@xAidenSteelx Thanks for bringing this to our attention. In an effort to use very small and efficient texture size for the solid color generated textures, it seems we've found an incompatibility with Classic. We will be fixing this in an upcoming release. Basically, we'll be making solid color generated textures 512x512. This will maximize compatibility in the future.
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