So I've noticed an issue with how my avatar products appear in IMVU Next when uploading them via FBX from blender. The avatar works fine on IMVU classic, however when I sit down then stand up on IMVU Next, the stand doesn't look the same!
I will show you here:
This is what it looks like prior to sitting down, now post sitting down and standing back up:
Using a different sit:
As you can see, the head has shifted! It is meant to be a still avatar, disabled gaze & etc.
This only happens with newer avatars made in blender, I've tried basically everything! I can't seem to come up with a solution, it's so frustrating
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5 months ago
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Posted by “LestatDeLioncourt” on September 13, 2022.
[Archived]
I got 'cha, are you exporting all bones on the ones with issues?
Maybe PID would be helpful for staff review... :)
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Communityposted
5 months ago
Admin
Posted by “Droll” on September 13, 2022.
[Archived]
Nope & nope, it is a still avatar. The gaze is disabled, I've been making still avatars for years, and this only occurs in Next. The head doesn't move, and for some avatar & sit combos, the feet will end up moving to a different position, the arms, the spine & etc.. It's weird.
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Communityposted
5 months ago
Admin
Posted by “LestatDeLioncourt” on September 13, 2022.
[Archived]
Disable Gaze?
I do know there was an Issue in Studio where interactive avatars would not look at each other but it works fine in client. Is this the case?
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Posted by “Droll” on September 12, 2022.
[Archived]Hi,
So I've noticed an issue with how my avatar products appear in IMVU Next when uploading them via FBX from blender. The avatar works fine on IMVU classic, however when I sit down then stand up on IMVU Next, the stand doesn't look the same!
I will show you here:
This is what it looks like prior to sitting down, now post sitting down and standing back up:
Using a different sit:
As you can see, the head has shifted! It is meant to be a still avatar, disabled gaze & etc.
This only happens with newer avatars made in blender, I've tried basically everything! I can't seem to come up with a solution, it's so frustrating
0 Votes
3 Comments
Community posted 5 months ago Admin
Posted by “LestatDeLioncourt” on September 13, 2022.
[Archived]I got 'cha, are you exporting all bones on the ones with issues?
Maybe PID would be helpful for staff review... :)
0 Votes
Community posted 5 months ago Admin
Posted by “Droll” on September 13, 2022.
[Archived]Nope & nope, it is a still avatar. The gaze is disabled, I've been making still avatars for years, and this only occurs in Next. The head doesn't move, and for some avatar & sit combos, the feet will end up moving to a different position, the arms, the spine & etc.. It's weird.
0 Votes
Community posted 5 months ago Admin
Posted by “LestatDeLioncourt” on September 13, 2022.
[Archived]Disable Gaze?
I do know there was an Issue in Studio where interactive avatars would not look at each other but it works fine in client. Is this the case?
0 Votes