[Archived - Droll] Blender Avatar Poses & IMVU Next Glitch - Please help

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Posted by “Droll” on September 12, 2022.

[Archived]

Hi,

 

So I've noticed an issue with how my avatar products appear in IMVU Next when uploading them via FBX from blender. The avatar works fine on IMVU classic, however when I sit down then stand up on IMVU Next, the stand doesn't look the same!

 

I will show you here:

Prior to sitting downThis is what it looks like prior to sitting down, now post sitting down and standing back up:

Post sitting downUsing a different sit:

Standing back up after sitting with a different poseAs you can see, the head has shifted! It is meant to be a still avatar, disabled gaze & etc.

This only happens with newer avatars made in blender, I've tried basically everything! I can't seem to come up with a solution, it's so frustrating

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Community posted 3 months ago Admin

Posted by “LestatDeLioncourt” on September 13, 2022.

[Archived]

I got 'cha, are you exporting all bones on the ones with issues?

Maybe PID would be helpful for staff review... :)

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Community posted 3 months ago Admin

Posted by “Droll” on September 13, 2022.

[Archived]

Nope & nope, it is a still avatar. The gaze is disabled, I've been making still avatars for years, and this only occurs in Next. The head doesn't move, and for some avatar & sit combos, the feet will end up moving to a different position, the arms, the spine & etc.. It's weird.

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Community posted 3 months ago Admin

Posted by “LestatDeLioncourt” on September 13, 2022.

[Archived]

Disable Gaze?

 

I do know there was an Issue in Studio where interactive avatars would not look at each other but it works fine in client. Is this the case?

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