I am making a paneled corset, and the blending is broken... the opacity of the panels is grey, but I am only getting the structure as visible, anything that is a scale of grey is not visible, almost as if blending was not enabled at all
the inside of the structure has a grey stroke line when you zoom up close, though.
I updated to the latest version and the bug still persists.
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Communityposted
3 months ago
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Posted by “Drosselmeyer” on September 09, 2022.
[Archived]
Yeah. We are reworking the way blending works and this appears to be a bug. I have written it up.
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Communityposted
3 months ago
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Posted by “MissMaya” on September 08, 2022.
[Archived]
@Drosselmeyer I have since changed the design of the top, however I tried your solution and it works!!! Good to know, I never came across this before!
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Communityposted
3 months ago
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Posted by “MissMaya” on September 08, 2022.
[Archived]
Hi! @Drosselmeyer
I derived this in classic, when I re-derived the mesh from 0 in studio, blending worked fine.
You will have to go into the Debug02 tab and find your material by index (look for the Texture with the Index 44) and then find the parameter UseAlphaThreshold and set the value to '0'.
Did you derive this in Studio or Classic Client? What is the PID you derived from?
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Posted by “MissMaya” on September 07, 2022.
[Archived]I am making a paneled corset, and the blending is broken... the opacity of the panels is grey, but I am only getting the structure as visible, anything that is a scale of grey is not visible, almost as if blending was not enabled at all
the inside of the structure has a grey stroke line when you zoom up close, though.
I updated to the latest version and the bug still persists.
0 Votes
4 Comments
Community posted 3 months ago Admin
Posted by “Drosselmeyer” on September 09, 2022.
[Archived]Yeah. We are reworking the way blending works and this appears to be a bug. I have written it up.
0 Votes
Community posted 3 months ago Admin
Posted by “MissMaya” on September 08, 2022.
[Archived]@Drosselmeyer I have since changed the design of the top, however I tried your solution and it works!!! Good to know, I never came across this before!
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Community posted 3 months ago Admin
Posted by “MissMaya” on September 08, 2022.
[Archived]Hi! @Drosselmeyer
I derived this in classic, when I re-derived the mesh from 0 in studio, blending worked fine.
The item itself does not have an IMVU+ tag, so I assumed it was made in classic, but I would have to ask the mesher: https://www.imvu.com/shop/product.php?products_id=60742075
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Community posted 3 months ago Admin
Posted by “Drosselmeyer” on September 08, 2022.
[Archived]You will have to go into the Debug02 tab and find your material by index (look for the Texture with the Index 44) and then find the parameter UseAlphaThreshold and set the value to '0'.
Did you derive this in Studio or Classic Client? What is the PID you derived from?
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