[Archived - RickEros] Why does my neon texture show up blurry ONLY on mobile?

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Posted by “RickEros” on March 06, 2024.

[Archived]

So I fixed up a beach bar with a neon sign up top, using a logo I designed for her. Did things with an opacity map and composite blending so it'll work nicely on all platforms, and was happy with my handiwork...but for some reason ONLY on mobile the neon shows up all blurry. Tried it on Classic, Desktop, the web browser version of the client, and mobile (I have an Android phone). Everything clear except on mobile.

 

Anyone have any insight on why this is happening? I attached screenshots from all the platforms to show you.

 

imvu-studio imvu-classic imvu-desktop imvu-web imvu-mobile

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Community posted 5 months ago Admin

Posted by “RickEros” on March 07, 2024.

[Archived]

You were right! Original derivable had a texture of 256x128. I changed mine to that and it's clear! THANK YOU

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Community posted 5 months ago Admin

Posted by “RickEros” on March 07, 2024.

[Archived]

I'm going to investigate. My texture is 512x256, but I am finding it strange this only happens on the mobile app. I'll play with other sizing and see if things change. I'll double-check the original derivable also to see what they used.

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Community posted 5 months ago Admin

Posted by “xM4KO” on March 06, 2024.

[Archived]

when you uplaod a texture what happends is it will take your original lets say u put a 1000x1000 immage this will look ok untill uploaded and it then will scale it down to the previous parents texture. the XrF inhereted derigvation also passes along the inherenting for the texture. size so lets say i have a 1x1 pixel immage. the XRF file that states the file texture opacity and filename of the used JPG png or whatever file that the parent had. this will actually be the same resolution your file will be scaled DOWN TO

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