Hello everyone, good night. I'm creating a room and I have some problems with the textures. I baked the textures in Blender and it turned out ok but in Imvu Classic the shadow is not a straight line, it looks like it was pixelated. Does anyone know how to resolve this please? Thank you very much in advance.
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Posted by “Luna24561” on March 19, 2023.
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Ok, thanks @jazzKat
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Communityposted
3 months ago
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Posted by “jazzKat” on March 18, 2023.
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That's a two-fold issue; 1) image resolution and 2) anti-aliasing.
Basically, Blender being a 3D creation tool has much better control over the appearance of 'jaggies' on images. Once lighting is baked to an image the quality is determined but the above points and there's not much you can do to fix it without perhaps reorganising the mesh to see if you can use larger images. It's a problem all baked images.
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Posted by “Luna24561” on March 17, 2023.
[Archived]Hello everyone, good night. I'm creating a room and I have some problems with the textures. I baked the textures in Blender and it turned out ok but in Imvu Classic the shadow is not a straight line, it looks like it was pixelated. Does anyone know how to resolve this please? Thank you very much in advance.
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Community posted 3 months ago Admin
Posted by “Luna24561” on March 19, 2023.
[Archived]Ok, thanks @jazzKat
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Community posted 3 months ago Admin
Posted by “jazzKat” on March 18, 2023.
[Archived]That's a two-fold issue; 1) image resolution and 2) anti-aliasing.
Basically, Blender being a 3D creation tool has much better control over the appearance of 'jaggies' on images. Once lighting is baked to an image the quality is determined but the above points and there's not much you can do to fix it without perhaps reorganising the mesh to see if you can use larger images. It's a problem all baked images.
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