Hi, I am not able to export a shirt through ToolKit, when I test it in Studio the av torso is invisible. I've tried duplicating the torso and nothing. Could someone explain to me the sequence to export and help me solve this? Thanks
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3 months ago
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Posted by “Luna24561” on June 20, 2023.
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Hi @jazzKat , I understand, thank you very much!
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Communityposted
3 months ago
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Posted by “jazzKat” on June 18, 2023.
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It's best not to do anything to the body part unless you intent to essentially create a new 'body shape', altering it may adversely affect other items worn with that particular item (that aren't then shaped to match the 'new' shoulders).
BTW so long as the clothing item and body part are selected for export they don't need to be joined together (unless you're doing something that explicitly requires that).
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3 months ago
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Posted by “Luna24561” on June 14, 2023.
[Archived]
Hi @hawk16 , I finally got it!! Thank you very much!! :) I'll take the opportunity to clarify one more doubt, how do I soften the angles of the mesh on the shoulders and arms in the print. Can I use Subdivision Surface on the torso or use av female 1.5 from the Toolkit?
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Communityposted
3 months ago
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Posted by “Luna24561” on June 14, 2023.
[Archived]
Hello @hawk16 , thank you! I'll follow the sequence step by step and come back to tell you the result :)
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3 months ago
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Posted by “hawk16” on June 13, 2023.
[Archived]
Hi @Luna24561. You have to join the torso to the mesh you created, this means the torso and the shirt will be the same object.
In "Object mode" First you have to select the mesh, Shift+Click the torso (this will select the Female/Male_Upperbody as the main mesh) and then Ctrl+J to join them together.
Once done, Save the project and you only have to Select the Female/Male_Upperbody, Shift +Click the armature and hit the Export button of the toolkit.
In In Imvu Studio: Derive an Empty Clothing (male or female depending)
Import fbx, go to the folder you saved the file, notice it will automatically select the number 2(body part ID) Upperbody. Done, continue editing your new product
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Posted by “Luna24561” on June 13, 2023.
[Archived]Hi, I am not able to export a shirt through ToolKit, when I test it in Studio the av torso is invisible. I've tried duplicating the torso and nothing. Could someone explain to me the sequence to export and help me solve this? Thanks
0 Votes
5 Comments
Community posted 3 months ago Admin
Posted by “Luna24561” on June 20, 2023.
[Archived]Hi @jazzKat , I understand, thank you very much!
0 Votes
Community posted 3 months ago Admin
Posted by “jazzKat” on June 18, 2023.
[Archived]It's best not to do anything to the body part unless you intent to essentially create a new 'body shape', altering it may adversely affect other items worn with that particular item (that aren't then shaped to match the 'new' shoulders).
BTW so long as the clothing item and body part are selected for export they don't need to be joined together (unless you're doing something that explicitly requires that).
0 Votes
Community posted 3 months ago Admin
Posted by “Luna24561” on June 14, 2023.
[Archived]Hi @hawk16 , I finally got it!! Thank you very much!! :) I'll take the opportunity to clarify one more doubt, how do I soften the angles of the mesh on the shoulders and arms in the print. Can I use Subdivision Surface on the torso or use av female 1.5 from the Toolkit?
0 Votes
Community posted 3 months ago Admin
Posted by “Luna24561” on June 14, 2023.
[Archived]Hello @hawk16 , thank you! I'll follow the sequence step by step and come back to tell you the result :)
0 Votes
Community posted 3 months ago Admin
Posted by “hawk16” on June 13, 2023.
[Archived]Hi @Luna24561. You have to join the torso to the mesh you created, this means the torso and the shirt will be the same object.
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