I have been creating a lot of glasses these days i find it fun to do but for the first time i got this problem .
Same mesh for male and female , but the female glass lens seems to be glitching (active clipping on itself) in the old client imvu desktop when i try to wear it.
i am confused to what the problem may be, i start the Studio and there seem to be none everything looks great there. So i am waiting for peer to see if its only me. i took on and off products to make sure its not clipping with something, its not that. I checked my original mesh for hidden supersizes, seems clean. Should i re- upload the fbx or is it just the old client imvu been silly? i Did update the studio today :)
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5 months ago
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Posted by “BloodyHanna” on July 03, 2022.
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I seem to may have found the problem, I think in my case its a double fbx mesh overlay?? if that makes sense in the old client i saw that only when i use an opacity map it starts to glitch so i cleaned everything all meshes and just to be sure made a new fbx file. Everything works now in the old client normally . Sorry for the disturbance
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Posted by “BloodyHanna” on July 02, 2022.
[Archived]I have been creating a lot of glasses these days i find it fun to do but for the first time i got this problem .
Same mesh for male and female , but the female glass lens seems to be glitching (active clipping on itself) in the old client imvu desktop when i try to wear it.
i am confused to what the problem may be, i start the Studio and there seem to be none everything looks great there. So i am waiting for peer to see if its only me. i took on and off products to make sure its not clipping with something, its not that. I checked my original mesh for hidden supersizes, seems clean. Should i re- upload the fbx or is it just the old client imvu been silly? i Did update the studio today :)
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Community posted 5 months ago Admin
Posted by “BloodyHanna” on July 03, 2022.
[Archived]I seem to may have found the problem, I think in my case its a double fbx mesh overlay?? if that makes sense in the old client i saw that only when i use an opacity map it starts to glitch so i cleaned everything all meshes and just to be sure made a new fbx file. Everything works now in the old client normally . Sorry for the disturbance
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