Hello, I am trying to make a dress on blender and I used IMVU tool kit and for some reasons the female avatar on the tool kit is not curvy, when I export the dress to IMVU studio the dress doesn’t fit on the avatar properly, her body poles out from breast and hips, is there any way I can fix this?
I am a new to IMVU, but I do have previous experience with 3D meshing.
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Posted by “jazzKat” on June 18, 2022.
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Yep, that doesn't work. Once you have the hair set up and working relative to the default avatar head you'll then need to edit the mesh again in Blender to match the Head you're using... make sure you do this WITHOUT scalers applied to the avatar in IMVU so you're using the base-state of the head.
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Posted by “ZMJF” on June 18, 2022.
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Posted by “ZMJF” on June 18, 2022.
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I tried to make a hair to see if I still have the “over sized head” from the IMVU tool kit in blender the default avatar compared to the avatar I have in my IMVU studio, the hair does not set properly on the small head of the avatar on my studio.
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Posted by “jazzKat” on June 12, 2022.
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There's a known issue with clothing at the moment because Studio and Next clients use fewer bone influences over the mesh. When a dress is worn over an 'old' avatar this issues appears as 'clipping' (poking out the dress). There's nothing we can do about that at the moment except to weight clothing appropriately in Blender so it works correctly with updated skeletons in IMVU.
Aside from that, would really need to see the mesh to get a better sense of what's going on.
Sorry I am very new to IMVU, this means its normal to have the avatar on Studio poking out the dress, it will not show that way in client?
because in blender the dress is perfect and dose have that issue, even when weighted and in pose mode, I didn’t see that issue until I export the file to studio.
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Posted by “LestatDeLioncourt” on June 11, 2022.
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Hi @ZMJF Normally the mesh is made to fit the IMVU Standard avatar. Resizer Scalers are used to change the body measurements once in the client. The dress should change with the avatar. Standard avatars are used so all clothing will fit the IMVU avatars, even after scalers are applied.The only other way to do this would to be make a new avatar with the dress.
Hope this helps...
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Posted by “ZMJF” on June 11, 2022.
[Archived]Hello, I am trying to make a dress on blender and I used IMVU tool kit and for some reasons the female avatar on the tool kit is not curvy, when I export the dress to IMVU studio the dress doesn’t fit on the avatar properly, her body poles out from breast and hips, is there any way I can fix this?
I am a new to IMVU, but I do have previous experience with 3D meshing.
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7 Comments
Community posted 3 months ago Admin
Posted by “jazzKat” on June 18, 2022.
[Archived]Yep, that doesn't work. Once you have the hair set up and working relative to the default avatar head you'll then need to edit the mesh again in Blender to match the Head you're using... make sure you do this WITHOUT scalers applied to the avatar in IMVU so you're using the base-state of the head.
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Community posted 3 months ago Admin
Posted by “ZMJF” on June 18, 2022.
[Archived]0 Votes
Community posted 3 months ago Admin
Posted by “ZMJF” on June 18, 2022.
[Archived]I tried to make a hair to see if I still have the “over sized head” from the IMVU tool kit in blender the default avatar compared to the avatar I have in my IMVU studio, the hair does not set properly on the small head of the avatar on my studio.
0 Votes
Community posted 3 months ago Admin
Posted by “jazzKat” on June 12, 2022.
[Archived]There's a known issue with clothing at the moment because Studio and Next clients use fewer bone influences over the mesh. When a dress is worn over an 'old' avatar this issues appears as 'clipping' (poking out the dress). There's nothing we can do about that at the moment except to weight clothing appropriately in Blender so it works correctly with updated skeletons in IMVU.
Aside from that, would really need to see the mesh to get a better sense of what's going on.
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Community posted 3 months ago Admin
Posted by “LestatDeLioncourt” on June 12, 2022.
[Archived]Hey, @ZMJF There is some helpful information in the Creator Education Center. Also, @jazzKat will most likely have great input on this. In the meantime, you may find helpful one Article here: https://create.imvu.com/articles/studio/imvu-studio-skin-weighting-limit/
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Community posted 3 months ago Admin
Posted by “ZMJF” on June 11, 2022.
[Archived]Sorry I am very new to IMVU, this means its normal to have the avatar on Studio poking out the dress, it will not show that way in client?
because in blender the dress is perfect and dose have that issue, even when weighted and in pose mode, I didn’t see that issue until I export the file to studio.
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Community posted 3 months ago Admin
Posted by “LestatDeLioncourt” on June 11, 2022.
[Archived]Hi @ZMJF Normally the mesh is made to fit the IMVU Standard avatar. Resizer Scalers are used to change the body measurements once in the client. The dress should change with the avatar. Standard avatars are used so all clothing will fit the IMVU avatars, even after scalers are applied.The only other way to do this would to be make a new avatar with the dress.
Hope this helps...
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