[Archived - Rizie] I want to mesh again with 3d max since a long time ago, everything works as before. But now when i upload my files to imvu my girl_Standing (avatar) is very small and also the furniture nodes our my room is very big.
Posted 3 months ago by Community
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Posted by “Rizie” on January 05, 2022.
[Archived]my unit setup in 3s max is correct in metric so what is going on?
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Community posted 3 months ago Admin
Posted by “Rizie” on January 06, 2022.
[Archived]I got out thanks to the link you sent. I can design again. Thanks again
@LestatDeLioncourt
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Community posted 3 months ago Admin
Posted by “Rizie” on January 06, 2022.
[Archived]Thanks for your comment, i'll read through it and see if i can figure it out.
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Community posted 3 months ago Admin
Posted by “LestatDeLioncourt” on January 06, 2022.
[Archived]Hi @Rizie There is information on importing FBX in a link Here: https://create.imvu.com/articles/studio/importing-fbx-to-imvu-studio/ It leans toward Blender more than 'Generic' but the concept is the same.
It is my understanding we are not to share exact settings for projects, etc. within the IMVU product editors and in our public posts... For that reason, I give you this...
What I did for Sketchup is I made a default Female Avatar as a Piece of Furniture. I then placed an add-in Standing Spot next to the Furniture in Studio/Create Mode. When Importing; by trial and error, I got my "scale" to use for the FBX Importer by comparing the size of the default female "real" avatar and the Furniture avatar. From that point on the scale was set always the same for Sketchup. I am sure the same concept would give you a good setting for 3d Max :)
I hope this helps.
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