IM trying to create an Avatar that is NFT-able and for some reason when i import it the animation and put it in the proper places and skeletons it seems to work at first but when i move my avatar it starts to bug out. My avatar starts posing different then how i created it when i switch seats or clothes.
this is how its supposed to look
at first this looks good but when i try to move spots or change clothes it changes to this:
I'm not understanding. this is not what was exported from Blender so i don't understand why the avatar is doing this randomly and it only happens when i switch seats or change clothes while in studio. am i doing something wrong? im Using the base avatar PID: 80. This one i showed is for stance.Sitting. But my stance.Standing glitches out as well. i have gaze disabled as well. im so confused on why this is happening and everything i try does not fix the problem whats so ever
IM trying to create an Avatar that is NFT-able and for some reason when i import it the animation and put it in the proper places and skeletons it seems to work at first but when i move my avatar it starts to bug out. My avatar starts posing different then how i created it when i switch seats or clothes.
this is how its supposed to look
at first this looks good but when i try to move spots or change clothes it changes to this:
I'm not understanding. this is not what was exported from Blender so i don't understand why the avatar is doing this randomly and it only happens when i switch seats or change clothes while in studio. am i doing something wrong? im Using the base avatar PID: 80. This one i showed is for stance.Sitting. But my stance.Standing glitches out as well. i have gaze disabled as well. im so confused on why this is happening and everything i try does not fix the problem whats so ever
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