I learned how to make static avatars with Blender and upload them to the classic client as I'm slow to turn over to change. No issues with the process buuuut someone did point out to me that there's an issue with animations when using my newer avatars (ever since I converted to Blender from the old Deliverance stickers). It's been mentioned to me that it's because I'm uploading with an FBX file rather than a XAF file. However...
I'm making sure to include that it's Blender and Classic Client because I figure it may be asked at some point, but it seems irrelevant because another mention has been that VU has been struggling with animation glitches, if this is, in fact, that. I quote, "it's an issue with the way IMVU is referencing the animations rather than it being an Blender thing - if the 'defaults' are playing there's no reason for it to be calling in the custom pose data while the default animations are being played."
I appreciate any help you can provide! Or if VU could look further into these glitches. Thank you.
(Can't remember if I reposted this question when I was redirected and I can't find it if I did so :) sorry if this is a repeat)
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3 months ago
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Posted by “Drosselmeyer” on September 23, 2023.
[Archived]
Hi @iMoo, This looks like a coop action. Could you send us the FBX and possible the Blender files so that we can troubleshoot this? You can send them to 'studio@imvu.com'.
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Posted by “iMoo” on September 22, 2023.
[Archived]I learned how to make static avatars with Blender and upload them to the classic client as I'm slow to turn over to change. No issues with the process buuuut someone did point out to me that there's an issue with animations when using my newer avatars (ever since I converted to Blender from the old Deliverance stickers). It's been mentioned to me that it's because I'm uploading with an FBX file rather than a XAF file. However...
I'm making sure to include that it's Blender and Classic Client because I figure it may be asked at some point, but it seems irrelevant because another mention has been that VU has been struggling with animation glitches, if this is, in fact, that. I quote, "it's an issue with the way IMVU is referencing the animations rather than it being an Blender thing - if the 'defaults' are playing there's no reason for it to be calling in the custom pose data while the default animations are being played."
For reference-
My avi: https://gyazo.com/c08423551cef44da83441959bcda350a
Other avis: https://gyazo.com/19e811bb4ac0a4388580efa01042b078
I appreciate any help you can provide! Or if VU could look further into these glitches. Thank you.
(Can't remember if I reposted this question when I was redirected and I can't find it if I did so :) sorry if this is a repeat)
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Community posted 3 months ago Admin
Posted by “Drosselmeyer” on September 23, 2023.
[Archived]Hi @iMoo, This looks like a coop action. Could you send us the FBX and possible the Blender files so that we can troubleshoot this? You can send them to 'studio@imvu.com'.
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