[Archived - MaxSMoke777]

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Posted by “MaxSMoke777” on September 18, 2023.

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Is Blend Weight Useless? I can never make a morph animation completely lock out the idle morphs. If I pop it up to 99, the highest it can go, it can *kinda* have an effect. For the most part, it's very underwhelming.

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Community posted 3 months ago Admin

Posted by “MaxSMoke777” on September 20, 2023.

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I think the idea was to use the extensions of "Average" and "Exclusive" to handle it, but that's based on the idea of the morphs existing to fit the singular command, and not the commands allowing the control of a wide field of morphs. It's a design philosophy that is aimed opposite of artist needs, but probably makes alot of sense to programmers.

 

I worked for a video game company ages ago, and they were so afraid of artists and programmers conspiring to leave the company, they kept them in separate rooms and limited their communications. It made it next to impossible for artists to communicate what they needed and programmers to explain what was available to the artists.

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Community posted 3 months ago Admin

Posted by “Drosselmeyer” on September 18, 2023.

[Archived]

I would think we should have an 'Average' and 'Replace' option on morph animations. I am not sure why we don't.

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