[Archived - FlareHero] Why are Extra Standing Nodes Being Created in Room (Both IMVU Classic and IMVU Studio)?

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Posted by “FlareHero” on July 11, 2022.

[Archived]

Greetings,

 

I'm seeing extra standing nodes being added to a room I'm currently building despite me not adding those in Blender. They appear in both IMVU Classic and IMVU Studio. There are 4 of them that appear in a line next to my first standing node (Seat01.Standing). Why is this? How can I remove them?

 

In Blender, I only have two Standing nodes I created parented to the Skeleton.Room. Their respective Handle, Catcher, and Pitcher nodes are also parented to the Skeleton.Room. I tried parenting the Handle, Catcher, and Pitcher nodes to the Seat node and the Seat node parented to the Skeleton.Room node but this broke the Standing Nodes (didn't appear in client). I'm not sure if I'm messing up my parenting somewhere or the naming and IMVU is just adding these Standing nodes by default?

 

IMVU ClassicIMVU Studio 

  • FlareHero

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Community posted 3 months ago Admin

Posted by “FlareHero” on July 12, 2022.

[Archived]

Ah, okay. Thank you.

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Community posted 3 months ago Admin

Posted by “Drosselmeyer” on July 11, 2022.

[Archived]

@FlareHero​ The extra seat standing nodes is expected behavior. Both Classic Creator and Studio require at least six seat nodes to be present in a room. If you do not supply them they will be created starting a 0, 0, 0 world space spaced along the X axis. For more information on seat nodes please check out this article: Meshing Rooms – Skeletons and Nodes

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